Monday, February 27, 2012

Research for project 2

Yekpare, By: Urban-Projection Group

The work that I am initially first interested in for inspiration for my video projection project is the Yekpare Istanbul Projection Project. This project is a series of spectacular video projections on an old historic Istanbul building of different morphing colors and shapes that change very slowly. According to lou-tfreshtoast.com the projections tell a story of the cities history of over 8,500 years for about fifteen minutes on the building. On urban-projection.com, the artists website, they state ”Yekpare” is a storyteller which narrates the 8500 year story of Istanbul. The story embraces symbols from Pagans to Roman Empire, from Byzantine Empire to Latin Empire, and finally from Ottoman Empire to Istanbul at the present day.” The building that the projections were displayed on is the Haydarpasa Train Station, which I found out is one of the busiest train stations in Turkey (Wikipedia.org.) This seems to be one of the main reasons as to why the group of urban artists projected the images specifically onto this building. The artists, the Urban Projection group continue explaining on their website that the images were projected and created using 3D-mapping/Video techniques, which I found to be really interesting, but also difficult. I’m really interested in creating a project using 3D mapping but I don’t think that I’ll be able to learn that much over the course of a month. The group that I’m in although has decided to do projections of real paint flowing out of the plant holders that sit above the pillars on the campus center patio. We also decided to have two figures throwing paint back and forth at each other into the center pillar. Although the Yekpare project doesn’t have paint in it, the colors that change and morph together resemble paint in my opinion. At about 2:08min the colors really start to change and you can see just how the colors start to flow together. This is the one thing that inspired me for using the idea of paint to flow somewhere at the campus center. Also, around 2:48min, the rainbow colors continue to show this idea. One thing that I find interesting about this artwork is the music that follows along with it. I could not find out what the music was or who it was by but the sounds resembled old didgeridoo sounds along with very ambient, calm sounds of a woman vocalizing sound. Another thing that I found out about this group is that they did a project with the Graffiti-Research Lab to create the Light Rider, which is a mobile projection unit. At http://www.graffitiresearchlab.de/light-rider/ there are complete drawings of the unit with a video that shows the mobile projector moving down the street. It allows for anyone to create graffiti onto any building, but instead of using a computer from one place they have a laptop that sits atop of a crate on a bike. This allows for the work to be very interactive with a lot of the public. This is another aspect of my groups final work that I would like to see utilized somehow, though I think that displaying the images in the campus center is very public to begin with. Regardless, I found this artist group to be very inspiring and I really hope we can create something just as unique.

‘YEKPARE’ (monolithic) from nerdworking on Vimeo.



http://en.wikipedia.org/wiki/%C4%B0stanbul_Haydarpa%C5%9Fa_Terminal -Train station information.

http://www.thecoolist.com/yekpare-istanbul-urban-screening-project/
-article on project by “Thecoolist.com”

http://www.urban-projection.com/?p=363
-urban projections website information on project.










Artificial Dummies, By: Todo

While searching for artists that create video projections, specifically onto buildings, I stumbled upon the artist Todo who created the piece Artificial Dummies, a video projection artwork with images of flowers, artificial creatures and other organisms that interact with the building they’re displayed on. According to thecoolist.com, the images are actually run by algorithims that control the organisms to move and bounce around the building. By doing this, the images don’t go over windows or archways, but instead bounce in between and on the outside of the window frames and edges of the archways. They also create motions that resemble swimming and chasing after eachother, and as the artists state “as if they were aware of the design and appearance of the building” They continue to state that “Flocks of weird-looking animals come to life, gather together and fly around the projection space, exploring the new territory they're living in, avoiding obstacles and enemies. As if they had just migrated to a new habitat, our creatures would explore and try to adapt to the new environment” (todo.to.it/#projects/ad.) I find this really inspirational for my groups project because of the interaction that is constructed with the projections. Not only do the projections never display the same movements and patterns but they allow viewers to follow along with the moving organisms. Also, I really like how the moving images interact with the building, which is something that we want to convey within our final piece, by having the human figures throw paint back and forth between the pillars. Although I have no idea how to use algorithims along with our moving images, I think that we could find a way to make it interactable with not only the crowd but the building. This interaction is also displayed in another project called Multi-touch R&D: Custom LLP multi-touch systems. This project allows users to use their hands to draw on a projected image to create new images and interact with the existing images. The users can draw anything they want as well as interact with objects such as water and paint. The artists explain just how it’s done by stating “LLP stands for “laser light plane”: IR emitters generate one such plain aligned to the touch surface, and then an IR camera shoots the image of fingers moving around; the image is sent to CCV (an open-source computer vision platform developed by the NUI Group community) which detects the light “blobs” and extracts their X and Y values, which are then interpreted by our own Flash/ActionScript framework so they can be used by the final application” (todo.to.it/#projects/ad.)I found this very inspiring as well because of the easy flow that was represented with the objects being controlled by the users. I really want our final piece to have a very fluid motion and I really think that by using different video editing programs we can achieve that, but I really love the way that Multi-Touch flows along with the user interacting with it.


ARTIFICIAL.DUMMIES from todo.to.it on Vimeo.



http://www.todo.to.it/ -todo it website with information on specific projects.


http://www.todo.to.it/#projects/todo_multitouch -information on Muli-touch R&D from artist website.





http://www.todo.to.it/#projects/ad -information on Artificial Dummies from artist website.






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